Stylized FPS Kit for Godot – AI, Weapons, HUD & Demo Map
A downloadable asset pack
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💥 Create your own shooter game with animated weapons, smart enemy AI, boss fights, full HUD, and a custom dark atmosphere with stylized lighting and a glowing red moon.
🎮 Includes a fully playable demo map with houses, fences, gravestones, fog, lamps, and a cinematic vibe.
✅ Plug & Play · ✅ Full Source Included · ✅ GPLv3 Open Source License
🔹Neon dawn – pro fps template for godot 4.4.1
A complete, ready-to-use FPS development pack built for Godot 4.x. Designed for devs who want more than just scripts – this is a functional shooter world ready to expand.
🔫 Gameplay features
- Full weapon system: shoot, reload, aim, ammo counter
- Enemy AI: patrol, chase & attack
- Boss system with extra logic and health
- HUD: health bar, ammo UI, weapon icons (AK-style)
🎨 Stylized visuals
- Red atmospheric sky + volumetric fog + custom lighting
- Full graveyard setup with props, tombstones, terrain
- Fully modeled wooden house with doors and structure
- Custom light system (lamps, visibility effects)
- Stylized low poly forest surrounding the map
- Unique FPS icon and visual identity included
🧱 Project details
- Modular scene setup: player, HUD, weapons, AI
- Clean folder & script structure
- Source code: included (GPLv3)
- License: open-source, commercial allowed with attribution
🧰 Great for:
- Indie devs launching an FPS project
- Game jam prototypes
- Learning Godot (weapons, AI, UI)
- Building stylized horror/post-apoc levels
📄 Licensing info
Licensed under GPLv3 – commercial use allowed with credit. Includes CC0 + GPLv3 assets. See credits.txt
for attributions.
You fully own and can build upon this project!
Status | Released |
Category | Assets |
Author | NeonDevStudio |
Genre | Action |
Tags | 3D, Asset Pack, Atmospheric, First-Person, FPS, Godot, Indie, No AI, Singleplayer |
Purchase
Buy Now12.00€ 4.80€ EUR or more
On Sale!
60% Off
In order to download this asset pack you must purchase it at or above the minimum price of 4.80€ EUR. You will get access to the following files:
Shooter Asset Release .zip 875 MB
Comments
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I'm guessing your code is in GDscript, which makes sense since most people use GDscript with Godot. This is not a criticism of your asset, but personally I use C# and I think as Godot becomes more popular, the difference will become important, like when Unity originally had both UnityScript and C#.
I will convert this code in C#. That it is good for you?
That would be good. I think it would be of interest to a lot of people.
Now it is only 1,20€!!! 90% off!!!