A downloadable asset pack

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💥 Create your own shooter game with animated weapons, smart enemy AI, boss fights, full HUD, and a custom dark atmosphere with stylized lighting and a glowing red moon.
🎮 Includes a fully playable demo map with houses, fences, gravestones, fog, lamps, and a cinematic vibe.

Plug & Play · ✅ Full Source Included · ✅ GPLv3 Open Source License

🔹Neon dawn – pro fps template for godot 4.4.1

A complete, ready-to-use FPS development pack built for Godot 4.x. Designed for devs who want more than just scripts – this is a functional shooter world ready to expand.

🔫 Gameplay features

  • Full weapon system: shoot, reload, aim, ammo counter
  • Enemy AI: patrol, chase & attack
  • Boss system with extra logic and health
  • HUD: health bar, ammo UI, weapon icons (AK-style)

🎨 Stylized visuals

  • Red atmospheric sky + volumetric fog + custom lighting
  • Full graveyard setup with props, tombstones, terrain
  • Fully modeled wooden house with doors and structure
  • Custom light system (lamps, visibility effects)
  • Stylized low poly forest surrounding the map
  • Unique FPS icon and visual identity included

🧱 Project details

  • Modular scene setup: player, HUD, weapons, AI
  • Clean folder & script structure
  • Source code: included (GPLv3)
  • License: open-source, commercial allowed with attribution

🧰 Great for:

  • Indie devs launching an FPS project
  • Game jam prototypes
  • Learning Godot (weapons, AI, UI)
  • Building stylized horror/post-apoc levels

📄 Licensing info

Licensed under GPLv3 – commercial use allowed with credit. Includes CC0 + GPLv3 assets. See credits.txt for attributions.

You fully own and can build upon this project!

Purchase

Buy Now
On Sale!
60% Off
12.00€ 4.80€ EUR or more

In order to download this asset pack you must purchase it at or above the minimum price of 4.80€ EUR. You will get access to the following files:

Shooter Asset Release .zip 875 MB

Comments

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I'm guessing your code is in GDscript, which makes sense since most people use GDscript with Godot. This is not a criticism of your asset, but personally I use C# and I think as Godot becomes more popular, the difference will become important, like when Unity originally had both UnityScript and C#.

(1 edit) (+1)

I will convert this code in C#. That it is good for you?

That would be good. I think it would be of interest to a lot of people.

Deleted 41 days ago

Now it is only 1,20€!!! 90% off!!!